Unreal FX Artist (All Levels)
Job Description:
We're looking for Unreal FX Artists to join our studio.
THE ROLE
M2 Animation is looking for creative and technically skilled Unreal FX Artists to work on upcoming episodic and cinematic projects on a contract basis (approx. 8 months).
You'll be part of a collaborative, international studio environment where cinematic storytelling meets real-time production. In this role, you'll create and implement high-quality FX in Unreal Engine and Houdini, combining craft and technical problem-solving to make effects that hold up in the shot.
We are hiring at various levels; mostly senior and mid — with a single seat open for a junior artist. The position is preferably on-site at our Bangkok studio, but hybrid or fully remote is possible for the right person.
WHAT YOU'LL DO
- FX Creation: Build and simulate effects in Houdini — smoke, fire, particles, blood, destruction and fluids — for episodic and cinematic sequences.
- Real-Time Integration: Bring FX into our Unreal-based pipeline and make them read correctly in shot context, alongside light, camera and comp.
- Environmental Effects: Create atmospheric and environmental FX that carry mood and hold continuity across a full sequence.
- Creative Alignment: Take direction from the FX Supervisor, read the intent behind a note, and resolve it in few versions rather than many.
- Pipeline Collaboration: Work with layout, lighting, comp and TDs, and deliver to the schedules set by production management.
WHAT WE'RE LOOKING FOR
- Fluency in Unreal Engine, with solid working knowledge of Houdini.
- A strong eye for FX in a shot — scale, timing, readability, and how an effect sits with light and camera.
- Ability to take a shot or sequence to final with limited supervision, at a pace that holds up in episodic production.
- Open-minded and professional attitude toward taking direction and incorporating feedback.
- Proficiency in English, both spoken and written.
NICE TO HAVE
- Professional experience with Autodesk Maya is a plus.
- Background in real-time or game-engine production.
- Tool and HDA building, scripting, or a general instinct for pipeline.
- Artists who care about the work — and are honest when something isn't working.
WHAT WE OFFER
- A competitive salary that respects your experience.
- Work on productions that reach 136 countries: series, shorts, and TVC built here, delivered globally.
- A real-time studio built on Unreal, designed to give artists more time for the work that matters.
- A short-term contract opportunity within a talented and creative CG / Unreal Pipeline team.
- The possibility of a flexible working arrangement: on-site, hybrid, or remote, with working hours that overlap the team.
- For colleagues on-site in Bangkok: fresh, daily meals cooked by our kitchen team, an annual health check and group insurance, and a vibrant office life that values social gatherings, group activities and hygge.
WHO ARE WE
M2 is an award-winning, global studio consisting of 400+ colleagues worldwide. We produce Script-to-Screen animation for some of the most recognized entertainment brands on the planet.
M2 Animation operates at the leading edge of real-time production, held to a simple principle: Artist-Driven Output, Technology-Driven Pipeline. To us, craft, intent, and storytelling are what stay with people; technology is the engine that makes it possible.
We live by one mantra: ‘We Are Always in Development’
WHERE TO FROM HERE?
Please submit your reel/portfolio and CV by using the "Apply Now" function on this page. Our team reviews every application and will reach out directly to strong candidates
For further questions or inquiries about the role, please reach out to [email protected]